BAS GIJZEN

SOUND DESIGNER COMPOSER



WHO AM I


I am a Sound Designer from the Netherlands. Currently in my final year at the

Netherlands Film Academy. I have a huge passion for sound and its usage in film and videogames. It is my dream to work on some amazing projects in the future!

On this website you can view some of my work, and also feel free to contact me if you are looking for a Sound Designer! 


Some of my favorite films in terms of Sound Design that inspire my own work:


- The Lighthouse (2019)

- Roma (2018)

- Apocalypse Now (1979)

- Blade Runner 2049 (2017)

- Tenshi no tamago (1985)


Some of my favorite games in terms of Sound Design that inspire me:


- Bloodborne & Dark Souls

- Horizon Zero Dawn 

- Death Stranding 

- Zelda: Breath of te Wild

- Hellblade: Senua's Sacrifice

Name: Bas Gijzen

Date of Birth: 28/01/1994

Nationality: Dutch

EXPERIENCES


I started my Sound Design journey by getting accepted at the Netherlands Film Academy in Amsterdam. During this study I learned all the important skills such as using a DAW, how to record high quality sound, experience a film set and maybe the most important thing of all; how to use sound to enhance a story and get an emotional reaction out of the audience  


GAME AUDIO DESIGNER & COMPOSER

Tidbits Play | 2019 - now

My first real project outside of the academy. For this project I am the Lead Sound Designer for a game called 'Tracks of Thought'. Next to all the SFX I also compose and record the soundtrack for this game


LEAD SOUND DESIGNER

Studio Taka | 2020 - now

Lead Sound Designer at Studio Taka


SOUND DESIGN (Voltijd, HBO)

Nederlandse Filmacademie | 2017 - 2021

After a selection process I got accepted to follow the Sound Design course. Down below you can view and listen to my application


INTERNSHIP 

Studio Vermaas | July 2020 - Okt 2020

Internship at audio post-production Studio Vermaas. Mostly assisting in creating all SFX and creature voice for the feature film DRAGEVOKTERENS JUL (2020) and others


PROJECTS


Down below you can view some of my work. Some things are just exercises I made for my own development, while other things are projects I did specific sound work for. I will try to keep this updated, so expect more work to be added over time!